feat: import Chinese-localized Buzz source snapshot
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Signed-off-by: cls_宁波本机 <908705107@qq.com>
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import 'package:buzz/shared/emoji/emoji_burst.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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const _fire = '\u{1F525}';
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/// Run the controller forward until it says it is done, capped so a physics
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/// regression fails the test instead of hanging it.
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int _runToCompletion(EmojiBurstController controller, {int maxSteps = 600}) {
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var steps = 0;
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while (controller.hasParticles && steps < maxSteps) {
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controller.step();
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steps += 1;
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}
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return steps;
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}
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void main() {
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group('EmojiBurstController', () {
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test('a burst spawns particles and eventually clears itself', () {
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final controller = EmojiBurstController();
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addTearDown(controller.dispose);
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expect(controller.hasParticles, isFalse);
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controller.burst(_fire, const Offset(100, 200));
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expect(controller.hasParticles, isTrue);
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final steps = _runToCompletion(controller);
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expect(controller.hasParticles, isFalse);
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// Desktop's particles live 108 frames and fade over the last 24%.
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expect(steps, lessThanOrEqualTo(108));
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expect(steps, greaterThan(60));
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});
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test('ignores a blank emoji', () {
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final controller = EmojiBurstController();
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addTearDown(controller.dispose);
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controller.burst(' ', Offset.zero);
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expect(controller.hasParticles, isFalse);
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});
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test('notifies on spawn and on every step', () {
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final controller = EmojiBurstController();
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addTearDown(controller.dispose);
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var notifications = 0;
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controller.addListener(() => notifications += 1);
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controller.burst(_fire, Offset.zero);
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expect(notifications, 1);
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controller.step();
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expect(notifications, 2);
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});
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test('calls onSpawn so the overlay can start its ticker', () {
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final controller = EmojiBurstController();
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addTearDown(controller.dispose);
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var spawns = 0;
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controller.onSpawn = () => spawns += 1;
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controller.burst(_fire, Offset.zero);
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controller.burst(_fire, Offset.zero);
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expect(spawns, 2);
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});
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test('caps the active particle count', () {
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final controller = EmojiBurstController();
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addTearDown(controller.dispose);
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// Far more bursts than the cap allows, with no steps in between so
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// nothing expires.
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for (var i = 0; i < 200; i += 1) {
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controller.burst(_fire, Offset.zero);
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}
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// Still bounded, and still animating rather than wedged.
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expect(controller.hasParticles, isTrue);
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_runToCompletion(controller);
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expect(controller.hasParticles, isFalse);
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});
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test('clear drops everything immediately', () {
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final controller = EmojiBurstController();
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addTearDown(controller.dispose);
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controller.burst(_fire, Offset.zero);
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controller.clear();
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expect(controller.hasParticles, isFalse);
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});
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});
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group('PendingReactionBurstNotifier', () {
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ProviderContainer container() {
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final result = ProviderContainer();
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addTearDown(result.dispose);
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return result;
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}
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test('arms only positive emoji', () {
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final ref = container();
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final notifier = ref.read(pendingReactionBurstProvider.notifier);
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notifier.arm('msg-1', '\u{1F44E}'); // 👎
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expect(ref.read(pendingReactionBurstProvider), isNull);
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notifier.arm('msg-1', _fire);
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expect(
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ref.read(pendingReactionBurstProvider),
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const PendingReactionBurst(messageId: 'msg-1', emoji: _fire),
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);
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});
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test('claim succeeds once, so one pill bursts when a message is on screen '
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'twice', () {
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final ref = container();
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final notifier = ref.read(pendingReactionBurstProvider.notifier);
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const target = PendingReactionBurst(messageId: 'msg-1', emoji: _fire);
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notifier.arm('msg-1', _fire);
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expect(notifier.claim(target), isTrue);
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expect(notifier.claim(target), isFalse);
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expect(ref.read(pendingReactionBurstProvider), isNull);
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});
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test('a claim for a different message or emoji does not consume it', () {
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final ref = container();
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final notifier = ref.read(pendingReactionBurstProvider.notifier);
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notifier.arm('msg-1', _fire);
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expect(
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notifier.claim(
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const PendingReactionBurst(messageId: 'msg-2', emoji: _fire),
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),
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isFalse,
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);
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expect(
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notifier.claim(
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const PendingReactionBurst(messageId: 'msg-1', emoji: '\u{1F389}'),
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),
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isFalse,
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);
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expect(ref.read(pendingReactionBurstProvider), isNotNull);
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});
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test('a newer arm replaces the pending one', () {
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final ref = container();
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final notifier = ref.read(pendingReactionBurstProvider.notifier);
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notifier.arm('msg-1', _fire);
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notifier.arm('msg-2', '\u{1F389}');
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expect(
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ref.read(pendingReactionBurstProvider),
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const PendingReactionBurst(messageId: 'msg-2', emoji: '\u{1F389}'),
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);
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});
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});
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group('EmojiBurstOverlay', () {
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testWidgets('paints its child and drains the burst', (tester) async {
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late EmojiBurstController controller;
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await tester.pumpWidget(
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ProviderScope(
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child: MaterialApp(
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home: Consumer(
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builder: (context, ref, _) {
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controller = ref.watch(emojiBurstControllerProvider);
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return const EmojiBurstOverlay(child: Text('body'));
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},
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),
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),
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),
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);
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expect(find.text('body'), findsOneWidget);
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controller.burst(_fire, const Offset(120, 240));
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expect(controller.hasParticles, isTrue);
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// Physics advances a bounded number of fixed steps per frame (no
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// catch-up spiral), so drain it a frame at a time — 130 frames is past
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// the 108-frame particle life.
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await tester.pump();
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for (var frame = 0; frame < 130; frame += 1) {
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await tester.pump(const Duration(milliseconds: 16));
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}
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expect(controller.hasParticles, isFalse);
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});
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testWidgets('the overlay never takes a tap from the app below', (
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tester,
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) async {
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var taps = 0;
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late EmojiBurstController controller;
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await tester.pumpWidget(
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ProviderScope(
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child: MaterialApp(
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home: Consumer(
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builder: (context, ref, _) {
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controller = ref.watch(emojiBurstControllerProvider);
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return EmojiBurstOverlay(
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child: Center(
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child: GestureDetector(
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onTap: () => taps += 1,
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child: const Text('tap me'),
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),
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),
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);
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},
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),
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),
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),
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);
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controller.burst(_fire, const Offset(200, 400));
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await tester.pump();
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await tester.tap(find.text('tap me'));
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expect(taps, 1);
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});
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});
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}
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