Files
buzz/crates/buzz-relay/examples/mesh_serve_smoke.rs
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cls 9dfa06ffee
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feat: import Chinese-localized Buzz source snapshot
Signed-off-by: cls_宁波本机 <908705107@qq.com>
2026-08-13 18:34:25 +08:00

97 lines
3.8 KiB
Rust

//! Local mesh-serve inference smoke test.
//!
//! Serves a GGUF model through the same `mesh_llm_sdk::serve` path Buzz
//! desktop uses in "Share compute" mode, then drives one chat completion
//! against the node's local OpenAI-compatible endpoint. No mesh publish, no
//! auto-join, no Nostr discovery — pure single-node serve-and-self-consume,
//! which is exactly the loopback variant we can prove on one box.
//!
//! Usage:
//! cargo run -p buzz-relay --example mesh_serve_smoke -- <path-to.gguf>
use std::time::Duration;
use mesh_llm_sdk::{serve, MeshDiscoveryMode};
#[tokio::main]
async fn main() -> anyhow::Result<()> {
let model = std::env::args()
.nth(1)
.ok_or_else(|| anyhow::anyhow!("usage: mesh_serve_smoke <path-to.gguf>"))?;
eprintln!("[smoke] serving model: {model}");
let config = serve::EmbeddedServeConfig::builder()
.model(&model)
.api_port(19337)
.console_port(13131)
.publish(false)
.auto_join(false)
.discovery_mode(MeshDiscoveryMode::Mdns)
// NOTE: console_ui(true) is required here, not cosmetic. In mesh rev
// bd16da4, serve::start always polls `:console_port/api/status` to
// confirm readiness, but the console HTTP server only binds when
// !headless (i.e. console_ui == true). With console_ui(false) the
// poll never succeeds and startup times out after 30s. Desktop's
// Share-compute path sets console_ui(false) — likely hits the same
// wall. Flagged to the team.
.console_ui(true)
.build();
let node = serve::start(config).await?;
let base = node.api_base_url().to_string();
eprintln!("[smoke] node up, api_base_url = {base}");
// Poll until the model reports loaded/ready (give it generous time — first
// load of a 17GB GGUF into Metal can take a while).
let http = reqwest::Client::new();
let models_url = format!("{base}/models");
let mut model_id = String::new();
for i in 0..120 {
tokio::time::sleep(Duration::from_secs(5)).await;
match http.get(&models_url).send().await {
Ok(r) => {
let body = r.text().await.unwrap_or_default();
// The serve node assigns its own id (e.g. local-gguf/sha256-…),
// not the file path we passed — pull it from /models.
if let Ok(json) = serde_json::from_str::<serde_json::Value>(&body) {
if let Some(id) = json["data"].get(0).and_then(|m| m["id"].as_str()) {
model_id = id.to_string();
eprintln!(
"[smoke] /models after {}s, served id = {model_id}",
(i + 1) * 5
);
break;
}
}
eprintln!("[smoke] waiting ({}s) /models -> {body}", (i + 1) * 5);
}
Err(e) => eprintln!("[smoke] waiting ({}s) /models err: {e}", (i + 1) * 5),
}
}
if model_id.is_empty() {
anyhow::bail!("model never became ready within timeout");
}
// One real completion — use the server's own model id.
let chat_url = format!("{base}/chat/completions");
let req = serde_json::json!({
"model": model_id,
"messages": [
{"role": "user", "content": "Reply with exactly one word: PONG"}
],
"max_tokens": 512,
"temperature": 0.0
});
eprintln!("[smoke] POST {chat_url}");
let resp = http.post(&chat_url).json(&req).send().await?;
let status = resp.status();
let body = resp.text().await?;
println!("[smoke] completion status={status}");
println!("[smoke] completion body={body}");
node.stop().await?;
if !status.is_success() {
anyhow::bail!("completion request failed: {status}");
}
Ok(())
}