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Signed-off-by: cls_宁波本机 <908705107@qq.com>
101 lines
3.6 KiB
Markdown
101 lines
3.6 KiB
Markdown
# Buzz Mobile
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Flutter mobile client for Buzz.
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## Setup
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```bash
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cd mobile
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flutter pub get
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```
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## Run
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```bash
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# From repo root (recommended — starts Docker, relay, and simulator):
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just mobile-dev
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# Direct (requires services and relay already running):
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cd mobile && flutter run
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```
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### Worktree-aware debug identity
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Debug builds produced from a git worktree get a unique app identifier keyed
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to the **worktree directory name** (`com.buzz.buzzMobile.<slug>` on iOS,
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`xyz.block.buzz.mobile.<slug>` on Android) plus a display-only branch label
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in the app name (`Buzz (my-branch)`, or a short SHA when the worktree is
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detached). Because the identifier follows the directory rather than the
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branch, one worktree keeps exactly one installed app — and its login state —
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across branch switches, and builds from multiple worktrees install side by
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side, mirroring the desktop dev experience. Release and profile builds
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always keep the production identity and name.
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`just mobile-dev` and `just mobile-build-android` apply this automatically by
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running `scripts/mobile-worktree-overrides.sh`, which writes two gitignored
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files:
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- `mobile/ios/Flutter/WorktreeOverrides.xcconfig` (included by Debug builds
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only; a developer's `AppOverrides.xcconfig` is included after it, so
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app-specific overrides like a personal `BUNDLE_IDENTIFIER` for device
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signing always win)
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- `mobile/android/worktree.properties` (read by the debug build type only)
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For direct Xcode / Android Studio / `flutter run` development, run
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`./scripts/mobile-worktree-overrides.sh` from the repo root once per branch
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switch to refresh the display label (the install identity never changes);
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the persisted files are then picked up by any subsequent build. In the main
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checkout the script is a no-op that removes stale override files, restoring
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the plain `Buzz` identity.
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To remove leftover worktree-suffixed installs from booted iOS simulators and
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connected Android emulators, run `just mobile-clean` (add `--dry-run` via
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`./scripts/mobile-worktree-clean.sh --dry-run` to preview). Production
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installs are never touched.
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## Checks
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```bash
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dart format --output=none --set-exit-if-changed .
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flutter analyze
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flutter test
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```
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Or from the repo root: `just mobile-check` and `just mobile-test`.
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## Android release signing
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Android release builds fail unless all upload-key inputs are supplied through the
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environment:
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- `BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH`: path to a CI-vended keystore file
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- `BUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORD`
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- `BUZZ_ANDROID_UPLOAD_KEY_ALIAS`
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- `BUZZ_ANDROID_UPLOAD_KEY_PASSWORD`
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The keystore path must be absolute, and the keystore must remain outside the
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repository. Development and debug builds do not require these variables.
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Release pipelines that sign through the central APK Signer service instead of
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a local upload keystore must set `BUZZ_ANDROID_RELEASE_SIGNING=external`. That
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mode produces an unsigned release bundle and refuses to run if any
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`BUZZ_ANDROID_UPLOAD_*` value is also set.
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## Architecture
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```
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lib/
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├── main.dart # Entry point, Riverpod bootstrap
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├── app.dart # MaterialApp with theme
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├── shared/
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│ └── theme/ # Catppuccin light/dark, spacing tokens, extensions
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└── features/
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└── home/ # Placeholder home surface
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```
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- **State management:** Riverpod + Hooks (`HookConsumerWidget`)
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- **Theme:** Catppuccin Latte (light) / Macchiato (dark) — matches desktop
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- **Spacing:** `Grid` tokens for consistent spacing
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- **Linting:** `flutter_lints` + `riverpod_lint` via `custom_lint`
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- **Feature isolation:** No cross-feature imports except `shared/`
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